Simple Space Game
Simple Space Game was a basic survival game that I create in a short period of time during my summer break.
In the game, I created a spawning system that would increase the amount of enemies that spawn in and by a percentage each time. Due to performers issues, I made a limit value on how many enemies it would spawn in each time and how many enemies will be in the scene. To increase the difficulty without increasing how many enemies I also made the system increase the amount of health of the enemies over time. Each enemy has its own spawner and its own values to the spawners. How I programmed the spawner allowed me to change a lot on how many enemies I can spawn, when, how much health they get when they get that extra health and if the amount of enemies goes up by a percentage or by a set amount.
What I learnt:
Shader graph
Unity's Particle system
A* pathfinding
Post-processing
Spawning system
I used 2D images and audio from Kenny.
This game was created in Unity.
Enjoy this simple space game where you fight another ship in space. Enjoy the different enemies and power-ups, that will change how the game goes.
Get the best score and upload it to the online scoreboard in the game.